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James Nelson Smith
Last Visit: 7 hours ago
This is the place where you can personalize your profile!
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"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
I saw a commercial for a virtual companion for "lonely bachelors" and it made me think that as our society becomes increasingly unable to communicate with each other sans technology and our rabid pursuit of escapism that if a robot were ever created that could mimic basic human emotions, many people would forego human interaction altogether.
Recently got on a Lovecraft kick, which in turn lead me to watch some cinematic adaptations of his works. One particular Spanish film, Dagon really presented some imagery that stuck with, and inspired me.
Reworking of an earlier idea, now with a theme I wish to pursue in a future series. While I liked the expression in the original, I opted to go with a more photo-realistic look, and added items to the scene order to hint at a story.
So 2016 comes to an end and I managed to knock out 15 pictures that I actually felt good enough about to share with people.
If it's true that artists discover what they truly want to say through evolution and time, the only common themes I can clearly see in my own work at this point are women and Sf/fantasy settings, which isn't such a bad thing; I know a few professional artists that do that and make a fairly good living at it.
What started out as a means of doing storyboards for the web series I was planning has become a hobby in it's own right -- especially after my house was burglarized and all my camera gear stolen putting my film aspirations on hold, and leaving me only able to work on CG art. Furthermore, I honestly had more ideas for stuff than I suspected though I'm not nearly at the skill level to pull many of them off. I can see where all of the submissions I've made to the gallery could be made better by someone with a full understanding of the software. So that is the job for 2017, to learn CG, modeling, and my software to become a more original artist not solely reliant on other people's assets; to find out if I do have anything to say that people even want to hear. Artistic expression is a wonderful thing in it's own right, but few people create stuff in a vacuum that they only do for themselves. Most artists put their work out in the public sphere to see how it resonants with people, and most artists (if they are honest with themselves) want to do good work that people like. One of the biggest horror films to me is the film Ed Wood and the idea that I could be a bad artist/filmmaker/musician whatever and not have the slightest clue that my stuff was bad.
As for now it's all fun, and I'm amazed at the talent out there, people that started out just like me and kept working at it until they are consistently doing phenomenal work. The 21st century is without doubt the best time in human history to be a creative, with the greatest opportunities of having your work seen by people. There really are no excuses, and very few limitations.